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Tank Guide - an analysis of the old tank

First of all still have to talk about I have three tanks No. 1 FQ, a ZS, an XD. XD play at least, you may view a bit radical, but in terms of FQ and ZS is still very experienced.

Yesterday saw an XD in uniform as a T installed the first choice of articles, with some feeling, so here express my views while you tank to make some guidelines, I hope you can go in the tank on the road more Shun.

Since the XD cited the sky, take me to start with XD Let's start.

I have to say the end of 3.0, is a deformed version of the response. The most obvious place is from XD T-loaded start with. When the armor value is falling and Dire Bear Form armor only the pretext, chest, wrist, hand, waist, legs, feet, back, plus the beginning, XD bears T equipment will have a relatively large change. In the past hundred years does not change the violet ring + ring brand now become waste, and wild, and the columns are the same brand of stick Poxian tasteless. Snakes Xiaoguai stick becomes extremely Keren, while the low endurance is flawed.

So today's XD in equipment selection is always difficult to choose, the contradiction between A and flash especially in today's emergent.

For XD, tell the truth I could only do something from the equipment, guidance, as means, I still do not show oneself of.

Then how should we select the equipment of today, it is XD?

Boundary effect good solution to our questions. The so-called border effect is the BLZ from the beginning by adding a 3.0 effect, only to tank attributes work, and only dodge, parry, play a role. Was caused DZ tanks started, BLZ order to avoid such a situation occurred in 3.0 to add the border effect formula, but before making the figurines DZ caused by border effect, but also single-handedly directed XD leap of faith.

I can not remember the specific formula for the boundary effects, and my entrance examination math 52 points, there is no way to find out the boundary effects of specific data. However, the significance of qualitative boundary effect is that as you get from the equipment, the improvement of the dodge and parry, their earnings will be reduced accordingly from the data. For example: For instance, 19 dodge rating would have increased by 1% dodge, but when you dodge has reached 25% of the time, 19 dodge rating can only improve by a few of the evasive 0:00, rather than 1%.

In other words you as the higher dodge and parry, then you increase 1% dodge and parry rating needed to dodge, parry, the higher level.

Then it clearly shows a phenomenon, measurements of income is diminishing. Plays a similar role in terms of agility are improved by the Bear T evasive.

The armor, stamina, grid file level, grid file value is not subject to the boundary effects of impact.

This is why the 2.4 1 SW XD nearly 60% of the flash, now became a 35% majority of flash causes.

Thus, in the face XD this is only the proceeds from the agile dodge a Circuit tanks, the border effect is simply fatal. Therefore, appropriate to give up some dodge is good. Because when you reach 30% dodge you really will feel after the boundary effect is very hateful. Entail a lot of magic and jewelry, deputy come dodge to avoid injury is greatly reduced.

However, there is income census drawn, especially when weapons and armor will no longer be additive after the weapons and armor began to appear on the chicken ribs up. If the weapons are too high agility, revenue will also be considerable discount, so this is why I say stick Wild columns and brands are obviously sad to why. Pillar of wild or non-agile dodge, brand stick with most items without A level again in quick, so that income is not high up between the two.

Snakes Xiaoguai the stick has brought the A, but also brought along a dodge rating, unfortunately did not have the stamina a little.

So when the boundary effect began to run wild WOW time, XD is also a need to begin to balance their resistance, the relationship among a flash.

For me, resistance is still the first, because it is absolutely not subject to the boundary effect of a property, but also the viability of the most important protection. More than 1000 non-BUFF 1000 No blood or less blood makes you Tamboux BUFF fat are two totally feeling.

As for the A, is still indispensable. I agree with someone in uniform, said XD Tan strange to say, in the end of response by the boundary effect due to dodge mutilation, uniforms, and T6 in the dodge is already providing a huge difference that there is no past, and we can give up So much that the boundary effect destroyed around 2500 in exchange for a quick upgrade.

The same time, no brains and no resistance has become unusual, when the quick destruction by the boundary effect, the Endurance became the uniform slot best jewelry. At the same time bring the XD uniform and hit the Penetration make TPS more easily.

The choice of weapons, I still recommend Wild columns, because the agile devastated by the effects of so many boundaries, so that by the latter part of the whole armor than the quick deal, although many articles on the strength level waste (echoes of doom if the TPS you can achieve a professional XD TPS to 90% then I have to say that you are NB a), we all know, end Echo XD hatred is too fast, power is meaningless. Only from the addition of weapons and equipment to provide all the other attributes of hatred has given way to XD very strong, and strong you can not OT. But, after all, the column has a wild high endurance and good armor.

XD Now it seems back in 60 years, a stable Diaoxie of Xueniu era. To date, XD is still the longest of blood, A the highest. XD That is a good case for the treatment of brushes, very smooth, but because of measurements defects, XD also paid a price for the largest treatment.

Overall today's XD yes Diaoxie stable, but almost every attack three times, have twice been hit, so that treatment brush up very smoothly, but it Shaolan. Required medical treatment for life XD battle is still not suitable, and for sudden strong battle, XD more appropriate, but the end of today with the great feedback KLZ are rolled, not to mention a small SW, So, today, the basic No treatment of life issues. .

XD egg people feel pain in the end. I would like to say that I am most familiar is FQ and ZS has.

The two must work together to say that because a lot of resentment between them, I broke out from the FQ, and after the fighting ZS, and may for you FQ lovers are concerned, I still quite fair. There will be no preconceived ponder. (Because when you know that I do not quite FQ, you feel that I really do not prejudiced by...)

FQ is characterized by group la and group Tanzania, many people only pay attention to the strong ability to pull FQ group, but did not pay attention very strong ability to FQ group Tanzania. Group is definitely not pulling capacity of the main points of distinction between ZS and the FQ, telling the truth, a technically qualified group of ZS's ability to not lose FQ pull too much, but the group of Tanzanian ability is definitely the gap is relatively large.

FQ suitable for high-speed attack monster tank because there is no obstacle to peace talent and skills in two ways. The first is the grid file FQ skills are seamless eight times, the second is the FQ has a passive trigger 40% of the grid file class talent. Therefore, in the face of high-frequency sub-attacks when the FQ can be done to maximize the full files are grid, particularly in the BOSS war, BOSS is absolutely impossible for the direct use of melee attacks hit FQ. Therefore, the Diaoxie FQ is very stable, no unexpected situations, there is no sudden high injury-free. This is also the FQ most people love, and the most pain from the local people to eggs.

Fact BLZ is to distinguish between grid file FQ and ZS-free injury, FQ is characterized by the number of multi-cell grade, ZS is characterized by the high value of grid file, if done full consumption, then they can avoid injury is a basic grid file the same. (In parentheses: Do not say anything clamor came after the reunification of defense equipment, and ZS grid file the value of FQ like to see a fatal gift ZS grid file, and the new grid file ZS skills, are double-grid file grid file off the value of the damage )

BOSS in the face of low-speed and seamless grid when the FQ file a bit redundant, each grid stalls out about 700-850 damage, but the number of grid-grade but not exhausted. In other words FQ this time the number of grid-grade can not be completely consumed, while a high-profile ZS measurements + cell levels close to 100% is not difficult, so when the ZS in the face of BOSS grid file will be left out most of the damage is very less attack was a direct hit. The double value of the grid file, or grid file to trigger the use of the skills will greatly enhance the grid file to avoid injury, allow a hit in the ZS or FQ who had no damage from the 5000 grid file into a fight in the ZS body 3400, or playing in the FQ body 4200.

This is really two concepts entirely, so FQ seamless grid file, when in the face of low-BOSS Poxian useless, especially when the shield anti-occupied FQ formed when a large piece of hate.

When the ZS grid file, when opened, 10 seconds Diaoxie slowed down significantly, ZS grid file is almost a small shield wall, fully allow the treatment to ZS from the jaws of death. The FQ appears to lack such a short CD of high-effect skills.

Some people say the defenders of the red-hot. FQ 35% of the blood-free 30% of the injuries had talent.

Friends, believe me, I played so many years of FQ, tell us that talent is still the face of high-speed BOSS or groups of mobs when the injury-free. For the low-speed BOSS, this talent basically powerless.

Please look closely at this talented Note: When you are less than 35% in HP, you hurt to reduce by 30%. That is when you have 40% of the blood, BOSS single-handedly beat you 30% of the blood, and only the remaining 10% of your blood by this natural role in injury-free. Rather than 5% of the blood film BOSS subject to normal damage, while 25% of the blood to avoid injury by the role of talent. Therefore, a very helpless.

The natural comparison to see RP. Fat face cloth when the treatment of this BOSS necessarily guarantee that your full full of blood, single-handedly beat you 10000, treatment, brush up your 5000 and other treatment in the reading section, this time they shoot the blood of your 8000, you left in 9000 not enough to achieve blood 35% of the blood condition, it would not trigger this talent-free injury, if you BOSS shot 10000 blood, the blood is to have you around 7000 to less than 35% of the blood, and this time you shoot BOSS either 10000, amended by the talent 7000 after its blood directly seconds you or shoot you 5000-6000 no amendments to injury, did not trigger the gift to shoot them die, unless the BOSS shot a 8000, revised 5600 die just shoot you, otherwise this talent is simply no use. Moreover, when treatment is brushing you, nothing may be only 7000 of blood, BOSS they just took out of 8000.

Therefore, this talent is a gorgeous look, and its role but it is still used for high-speed BOSS and groups TANK, because every time you high-speed BOSS damage is not high, it is absolutely impossible when you have left over 7000 later, he shoot 10000 , it can only shoot 3000-5000, ranging from injury, just let FQ reach less than 35% of the blood but not so directly under the single-handedly shot dead FQ. Therefore, when faced with high-speed BOSS This is a very useful talent.

FQ In fact, no technology, the recently seen the wisdom of many small FQ wore strange pull Indian saint, this is so that I shudder to think, to say FQ hatred on what to say, it is probably the Seal of the trial and settlement of the issue a.

FQ Seal of fact to see what talent and weapons. Talent that is liquidated, and many people have asked me not clearing out, I should be out anyway.

Liquidation is in line with high-speed weapons and use Seal of Righteousness, and why high-speed weapons? Because high-speed weapons are weapons and injury law, no qualified SQ will be holding a high-speed seconds wound arms pulling strange bar.

Liquidation with Seal of Righteousness, very good mix of hatred.

If you use Seal of Vengeance, it will not out of liquidation, also recommended that you use low-speed second injury weapons, there are two reasons, first, low-speed weapons and play with a sacred hammer of injury is much higher, much higher natural hatred, and second, Seal of Vengeance Addition injury law has now been reduced, for the low-speed weapon with Seal of Vengeance in terms of justice is much higher than that of hatred because of his attack speed is not affected, another one burning Seal of blood because I was LMSQ, have no contact, 3.0 is not how used after both because the word injury is very low, but also by the speed of the impact of weapons, feel bad to use.

Finally, the trial, I finally have to say, wisdom, Seal is not to pull BOSS with FQ, and the wisdom of the trial is to FQ use, and the wisdom of India and no yellow words hurt St., hatred is much lower, if your team does not OT not because you hate high, but because they are low DPS only.

Finally, soldiers, and now the days of soldiers are not to be optimistic, especially coming from a variety of sources of foreign WLK people think that ZS is no future in the WLK.

All I can say too much to eat is equipped with ZS, ZS and equipment when not achieved a level of true when no special advantages, but to reach a level of equipment after the ZS, you will find that in fact is best to use or ZS. For example: a 18 flash, 13 parry, 18 grid files ZS and a FQ, which more resistant?

Of course, FQ, because the FQ at this time can be seamless with their own stalls to raise himself as a grid of 18 flash, 13 parry, 58 grid file. And this can only be opened when the ZS file 10 seconds a very strong grid, and another 30 seconds waiting for bashing bar.

But when the measurements to upgrade to? 26 flash, 18 parry, 24 grid files ZS and FQ, which more resistant?

Bad said bar.

Further enhance the look, 30 flash, 20 parry, 33 grid file of the ZS and FQ, which more resistant?

Of course, ZS, double the value of grid file at this time is not a joking. ZS measurements basically satisfactory, while the FQ get nothing but overflow measurements Bale.

So later still ZS's.

(In parentheses: literacy, tanks measurements means: dodge + parry + miss; not dodge + parry + grid file oh ~ Most people have the misconception for this, but that's not. In addition, one-handed BOSS own 5% did not hit the , dual weapons, BOSS own 12.5% did not hit; defense did not hit rating also increased the level of explosion-free post-ZS, FQ brought about by the defense rating is not hit more than 5.3%. So, a 30-Semitic, 20 parry, 33 grid file ZS measurements of at least: 30 +20 +5.3% +5% = 60.3%, still 33% level grid file, so the ZS has 93.3% chance will not be a direct hit but not BOSS grid files).

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