Front has written a guide, was not too detailed, has incurred many censures, has not related. I write in any case to the hunter look. pvp leveling I only by mine survival am the hunter (the present 45 levels, leaves counter-attack hunter) is an example, detailed chats my PVP the experience
Leaves the counter-attack hunter's dot following the survival selects 22 precisely +5 (to fall mixes, instead pvp leveling strokes enemy's premise) to fall mixes +5 (very important skill, strengthening falls mixes can forbid enemy to move for 5 seconds, 5 seconds later outside traveling speed slow 50%) the lightning reflects +3 (avoidance talent) to entrap +1 (has probability to let freeze the trap to cause enemy 5 second motionless, coca to be possible Canada) the deterrent (not to fend skill, the PK very useful skill, relative bandits and thieves fend weak) the strengthening to freeze the trap +3 (I to be possible at presentFreezes 23 seconds) to deflect +3 (increases standard to keep off probability, leaves counter-attack premise) the counter-attack (to let enemy in-situ 5 second motionless forcefully, any condition cannot avoidance) fire at 14 to shake +5 mark +2 fatal +5 aimed fire flak box barrage +1
Such dot's 45 level of hunter's superiority lie pvp leveling in close combat's avoidance and better pull with enemy's distance. The shortcoming has not scattered, in is in the inferior position with master and in the shadow pastor's duel. What I said is the duel, PK looks at the situation. The relatively entire fire's hunter, in the striking power disparity is not big. Equips me to suggest that puts on sensitively + bears the equipment, I 2300:00 blood, agilely did not record now, was not too high, against about 1800, several types of equipments added resistantly, planned that changed into sensitively + bears, such could also enhance a blood and the attack.
The survival hunter has two essential skills, one is runs while shoots, watches the hunter PK video recording to be able to exclaim in surprise high-level hunter's this skill. How do I explain am utilize, although I have not been able to achieve the video recording the level. pvp leveling Starts to run, selects the mouse left key not to put causes the role back to the enemy, is also our naked eye faces the enemy, looked that the clear behind the pursuit situation, then presses the space bar to take off, the rapid spot mouse right key, (mouse right key can turn around, everybody may practice experience) then the rapid spot mouse left key not to put, adjusts the back to the picture, like this is in the video recording has run the operation which the back has shot,pvp leveling but fire can only use the skill, because the ordinary fire is must stop. The second skill is the close combat falls mixes the skill. Goes around falls mixes, one kind is at the same time WD or WA this circles the great-circle, but also has is holds down the mouse right key, unifies the keyboard operation to circle the small circle. Everybody realized
The duel, I liked saying the bandits and thieves first, because the bandits and thieves were generally are unable in the duel to sneak attack, was very melancholy. Specially the alliance side, the hunter did not say, is the human soldiers sensation, the operation equipment bad bandits and thieves continually wild soldiers hits. I and 45 level of many bandits and thieves duel, has won loses much few.
The opening has a superiority actually, I selected the duel to walk really with you, froze the trap to lose directly to your body on, lets the opportunity which you moved under water not have, certainly this was quite unfair; Generally I let the bandits and thieves spread out to move under water. I in-situ put the trap, stands above the trap, the flare illuminates the under foot, prevents the bandits and thieves to relieve the trap, (many bandits and thieves in have obtained from now on with my duel n must certainly relieve my trap conclusion) such opening are the bandits and thieves sneak attack you, faints for 4 seconds, he is frozen 23 seconds, we spread out in 19 second time, the choice very comfortable position, the mark may in spread out in the process instantaneous, then the aimed fire, simultaneously emits the baby, the shake fire, the poisonous snake, the Austria technique. The contact dizziness condition's bandits and thieves open the acceleration, fends, flushes (when callously this is lower than 1/2 blood to cut the spirit monkey protection absolutely) (+ avoidance protection) to meet head-on, the start deterrent (we fend skill), does not stop the use falls mixes, with regarding near body skill wrestle which turns circle. In this in the situation entanglement most is the bandits and thieves is fallen mixes, slow, we poisonous slow, estimated that the bandits and thieves can wipe out we 1000-1500 blood, many, the bandits and thieves lie down. If presents the strengthening to fall mixes (5 second motionless, 10 seconds slow) we may spread out, loses is small, presents the counter-attack the situation is most ideal, because the counter-attack is unable to avoid, we 100% can spread out, under the long-distance attack condition finished the fight. basic has not been anxious with bandits and thieves' duel, because his superiority sneak attack cannot display, is restrained by the hunter
With soldier's duel, I use the wild soldier to hit, the trap draws out the hand, is basically same as bandits and thieves' duel, he charges, is iced, the ice will be occupied by us to return to hunter's distance superiority from now on, the aiming ........, almost can also wipe out 1/3 blood, what is different what is we opens is the cheetah protection, turns around to run, runs while fire, then, in must leave the duel region time we can not but the round trip run, he charges approaches us, fainted for 4 seconds, the cut spirit monkey, his blood were most also has 1/3, our full blood. Then goes around, falls mixes. Is in the slow soldier, with by the baby converging attack's soldier is very painful, finally the few blood are also exhausted, by now did not need to pull open nearly is away from finished fights.
With the Dru Iraq's duel, must only then have the superiority at the open place duel, the narrow place survival department's hunters suffer a loss relatively. Mutually has the victory and defeat, has the scattering hunter, winning rate is higher. The duel also has the way which acts shamelessly, is losing with him the trap to his body on; We ordinary opening, I put the trap in after death the spot (, because we in PK time is must run while shoots, trap position after selects, by experience decision) then the shake, kui the snake stinger (attracts blue skill), Austria technique. Here must pay attention to the blue control, maintains as far as possible blue uses kui the snake stinger, consumes small Germany's blue is the victory key. Small Germany the hand is rests your baby. Then twines you, approaches you, stands uses the moonlight in 8 yards, relieves the condition the hunter do not want to hesitate, rushes, falls mixes, then dodges, pulls open is away from the shake, the viper, the baby restores nips him, then he twines, pursues you, 8, moonlight. By now the trap displayed affects. The ice is occupied by him, 23 seconds, we pull open, bandage, aiming, shake, viper, conclusion fight. Changes the bear condition small Germany is better copes with, falls mixes, the counter-attack, spreads out. The intelligent small German going hunting person should not use the bear condition. Therefore in the open region, the hunter attacks small Germany to have the superiority, otherwise he in your 8 yards, has twined you, is in the poor matter. As for the rejuvenation, I believed that in with in hunter's duel, you do not have how many blue to be able to use for the rejuvenation.
With master's duel, the survival hunter too has suffered a loss, does not have scattering winning rate is very small. I did not say, qualified master winning rate is very high. Is also in the inferiority with the shadow pastor's duel, what a pity 45 levels only then that a talent, is unable to give dual attention to the scattering and the counter-attack. Chooses hunter's friend to weigh. with master's duel
Many masters are very proud to their dot, thought that their baby are also strong, but alligator hunter's trap. The duel I walk with you, lose the trap to your body on, acts shamelessly you to want the mixed child. Who calls this is the duel? We trade the general pattern, I put before the body freeze the trap. However the backlash opens, maintains the distance, if you must assert that must stand in my 8 yards, that sorry, I then lost the trap to your body on. Your baby attempt approaches flatters or me, freezes, my mark, the shake, the poisonous snake, the rapid fire, the Austria technique (attracts him not to be blue unimportant, before he kills by poison us only to kill by poison him is the best plan) the baby nips you, is feared by you. Cotton garment's master before has not killed by poison the hunter lay down. If discovered that the master anti-baby, is flushing to us, thought the frightened baby and the human, we turns around immediately runs and that's the end, runs while shoots. Why did many masters think that they are very invincible? Basic looks down upon the hunter, feared that has not hit with the high level hunter. Is good at using hunter's Tongshan to use the soldier to play the families not to be many. Much less my survival department's hunter, has the scattering fire department to have the superiority.
Same Saint knight's duel. Is a battle of attrition simply, who didn't have to dare to say easily the defeat opponent. The trap, the mark, the aiming, the shake, the viper, the Austria technique, then opened the cheetah to run, because the duel had the region limit, this was very bothersome, we must want the round trip to run. Will be overtaken by the Saint knight, will then fall mixes, the counter-attack, we will run, will shake, viper. The Saint knight reasonable utilization his invincibility, will restore the blood, we will wait to consume him blue. Let him close be less, the victory opportunity are more, otherwise his close number of times are more, hits our blood to be more, we are easier to lose. Tows to his blue exhaustion. The common such duel must continue 10 minutes only then to decide the victory and defeat, a tired character!
Said with tribe's PK. I am the NE hunter, the NE hunter has the sneak attack formidable superiority in actual PK, outside the avoidance and the agile inborn attribute, but also has hidden follows. Said list P first, I on the map the pathfinding, open person strange tracing. The discovery may the goal, the discontinue, close, because for the reality terrain is complex, has the grass to have the mountain, reasonable looks for the way to be close, achieves nearness which as far as possible lets them not discover. Then puts freezes the trap, the aiming, puts the baby, the shake, the poisonous snake, the Austria technique, the mark, the rapid fire. If you are the nE hunter, selects us on hidden to follow reliably, some people said that cannot move, I do not have the plan to move originally, we behind him looked that he doubted scatters, waits for him to doubt us to move again, looks for a comfortable distance, put the trap to start to sneak attack. This may sneak attack the high 5 levels of enemies. Hidden follows is defending the corpse also to have the very major function similarly, if you are bored enough. However must certainly dismiss you the baby, otherwise you hidden, the baby revealed in there too melon. The sneak attack has not been anxious, specially opposite party in the time which doubts. Even if opposite party has discovered that the trap can guarantee that your enough time spreads out, on own initiative continuously in ours hand.
Next speaks face-to-face is passive, many rank not high hunter friend complained that said practices the level doubts, specially some people blame, is sneak attacked easily by the human, then one was said that you were not very careful, are all right shake the mouse to the radar on, monster distributed red spot half were invariable, such several, suddenly many moved heedlessly, as soon as or appeared has vanished, that many congratulated you, you definitely is discovered by the bandits and thieves. If you are doubting, the strange blood are not many quickly does decides him. The strange blood also many runs, do not hesitate, after being separated from the battle condition, do not lower one's guard, the bandits and thieves definitely move under water are looking for you. Puts a trap in ground, the flare makes, all return to the duel pattern, only if bandits and thieves' rank is higher than many you, otherwise generally speaking we at least can escape. If you were not careful that has been sneak attacked, opposite party is not a master, (ominous bandits and thieves will let condition which you have been in faint) remember the baby follow immediately, do not hit him, will have the opportunity to relieve the dizziness condition to feign death immediately, the luck will be good you not to have poison, will put a trap to slip away. Certainly, takes the hunter, you easily are sneak attacked, that explained that you are not a qualified hunter.
Rolls P about the squad, with raidPK, I thought what hunter really chases down and kills the expert. To holds the aspect and in the superiority situation is the main strength. Certainly the inferiority did not need saying that push escape. The survival hunter will manifest the superiority which he will chase down and kill, the shake, poisonous, then the cheetah protection, flushed near has fallen mixes, falls mixes, fell again mixes. Master flickered moved slowly, shot, pursues, the shake, scattered Man Bian the wolf also not to be able to run away. In attacks a city waiting for which or guards, the hunter also has puts on the wall fire the superiority, is the same with master, specially in the Rasche high ground's tribe's drop hammer's terrain, stands on broken, approaches the railing, according to TAB, the aiming, the shake, the poisonous snake, assassinates slowly.